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Posts
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Deno Live Coding a High Performance Web Server
I’ve been thoroughly enjoying my time writing Deno, and I’d like to open up my development publically to help keep me accountable as well as to provide a view in to what Deno development looks like. I’ll be developing a web worker backed, radix tree based, routing + web application server with middleware support, live
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Debugging Deno Projects in VSCode
Debugging Deno applications inside VS Code is actually pretty straightforward with the right launch config. Use the below .vscode/launch.json config to debug your entire deno application, debug all of your deno tests, run a single test file, or just the specific test case that you have currently selected.
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Deno Command Cheatsheet
Formatting/Linting deno fmt Testing Run all tests deno test Run specific test file deno test ./src/main_test.ts Run specific test case in a file deno test ./src/main_test.ts –filter “calling logging middleware” Dependencies Producing a lockfile deno cache –lock=lock.json –lock-write ./src/deps.ts Download project dependencies from lockfile deno cache -r –lock=lock.json ./src/deps.ts Refetch dependencies from the network deno
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Callsign Query Tools
Amateur Extra Query Tools is a great website for querying the state of callsigns in any way you might want. For instance looking for upcoming expiring 1×2 callsigns. http://ae7q.com/query/
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Azaleas
Azaleas in full bloom
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Early Summer Mountain Ride
Some golden hour photos from the river at Raccoon Mountain
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Monodraw type VSCode Extension
AsciiFlow2 is a really awesome tool that embed an ascii monodraw style editor inside VSCode. https://github.com/zenghongtu/vscode-asciiflow2
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Example of Why You Always Vet Dependencies
TL;DR Read your prospective dependency’s source. You might find evals for no reason. I normally read a good chunk if, not all of the code of a dependency before I add it to my projects except in the case of community standard things such as ActiveSupport or Sequel. Going over a prospective dependency today just
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iOS App written in straight C
An interesting exercise in masochism, but also fun in a way. Since you can’t directly include Objective-C APIs in C the author took to straight up using the C level Objective-C runtime calls to perform message passing under the Objective-C runtime. Have a read through the code for yourself to see how it’s done. https://github.com/richardjrossiii/CBasediOSApp
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How to link against macOS frameworks in C
It took me several minutes of google the title in various ways before I stumbled upon a way to add frameworks to a C/C++/ObjC application compiling on the command line with clang. The magic flag you want is -framework CoreFoundation (replace CoreFoundation with whatever framework you want). Not -lCoreFoundation That is all.